rj-action-library/Runtime/WorldMap/WorldMapLayerEditor.cs

16 lines
287 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class WorldMapLayerEditor:Node
{
[Export]
public WorldMapLayerDefinition layerDefinition;
}
}