rj-action-library/Runtime/WorldMap/Streamers/WorldStreamer.cs

26 lines
421 B
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class WorldStreamer:Node3D
{
[Export]
public float streamRadius = 500;
public Vector3 GetStreamCenter()
{
return GlobalPosition;
}
public float GetStreamRadius()
{
return streamRadius;
}
}
}