rj-action-library/Runtime/UI/Styling/UIStylePropertyContainer.cs

32 lines
1.0 KiB
C#

using Godot;
using Rokojori;
using System.Collections.Generic;
namespace Rokojori
{
public interface UIStylePropertyContainer
{
UIStyle GetUIStyleParent();
UIPosition GetUIPosition();
UILayout GetUILayout();
UILineWrap GetUILineWrap();
UINumber GetUIStyleNumberProperty( UIStyleNumberProperty property );
UIColor GetUIStyleColorProperty( UIStyleColorProperty property );
ShaderUIColor[] GetShaderUIColors();
List<ActiveStyleTransition<UIColor,ColorPropertyName>> GetActiveShaderUIColorTransitions();
ShaderUINumber[] GetShaderUINumbers();
List<ActiveStyleTransition<UINumber,FloatPropertyName>> GetActiveShaderUINumberTransitions();
TransitionSettingsAll GetTransitionSettingsAll();
UINumberTransition[] GetNumberTransitions();
List<ActiveStyleTransition<UINumber,UIStyleNumberProperty>> GetActiveUINumberTransitions();
UIColorTransition[] GetColorTransitions();
List<ActiveStyleTransition<UIColor,UIStyleColorProperty>> GetActiveUIColorTransitions();
}
}