rj-action-library/Runtime/UI/Actions/SetUIStyle.cs

28 lines
430 B
C#

using Godot;
using System;
namespace Rokojori
{
[Tool,GlobalClass]
public partial class SetUIStyle: Action
{
[Export]
public Control uiNode;
[Export]
public UIStyle style;
protected override void _OnTrigger()
{
var uiStyleable = uiNode as UIStylePropertyContainer;
if ( uiStyleable == null )
{
return;
}
uiStyleable.SetUIStyleParent( style );
}
}
}