rj-action-library/Runtime/Procedural/Scatter/Generators/GeneratorEntry.cs

24 lines
331 B
C#

using System.Collections;
using System.Collections.Generic;
using Godot;
using System;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class GeneratorEntry:Node3D
{
[Export]
public PackedScene packedScene;
[Export]
public float probability = 1;
[Export]
public Node3D container;
}
}