rj-action-library/Runtime/Interactions/Collecting/OnCollected.cs

68 lines
1.3 KiB
C#

using Godot;
using System.Collections;
using System.Collections.Generic;
using Godot.Collections;
using System.Drawing;
namespace Rokojori
{
[Tool]
[GlobalClass,Icon("res://addons/rokojori_action_library/Icons/Collectable.svg")]
public partial class OnCollected:Action
{
[Export]
public Collector collector;
[Export]
public CollectableTypeGroup[] includingTypes = [];
[Export]
public CollectableTypeGroup[] excludingTypes = [];
[Export]
public Action onCollectedAction;
protected override void _OnTrigger()
{
var collector = this.collector != null ? this.collector : this.FindParentThatIs<Collector>();
if ( collector == null )
{
return;
}
var collectableData = collector.lastItemData;
if ( collectableData == null )
{
return;
}
if ( includingTypes != null )
{
var included = includingTypes.Has( g => g.types.Has( t => t == collectableData.collectableType ) );
if ( ! included )
{
return;
}
}
if ( excludingTypes != null )
{
var excluded = excludingTypes.Has( g => g.types.Has( t => t == collectableData.collectableType ) );
if ( excluded )
{
return;
}
}
onCollectedAction?.Trigger();
}
}
}