rj-action-library/Runtime/Godot/Scenes/SceneFileNamedValue.cs

19 lines
357 B
C#

using Godot;
using System.Collections.Generic;
namespace Rokojori
{
public class SceneFileNamedValue
{
public string name;
public string value;
public static SceneFileNamedValue Create( string name, string value )
{
var nv = new SceneFileNamedValue();
nv.name = name;
nv.value = value;
return nv;
}
}
}