38 lines
754 B
C#
38 lines
754 B
C#
using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class SceneFileEntry
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{
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public string type;
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public string line;
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public SceneFileHeader header;
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public SceneFileNamedValue member;
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public SceneFileNamedValue subMember;
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public bool hasError = false;
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public bool hasHeader => header != null;
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public bool IsHeaderType( string type )
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{
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return header != null && header.type == type;
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}
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public void Parse()
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{
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if ( type == GodotTextSceneLexer.HeaderMatcher.type )
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{
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var headerParser = new SceneFileHeaderParser();
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headerParser.Parse( this );
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if ( headerParser.hasError )
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{
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hasError = true;
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}
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}
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}
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}
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} |