rj-action-library/Runtime/Godot/Scenes/Objects/SubResourceSFO.cs

13 lines
346 B
C#

using Godot;
using System.Collections.Generic;
namespace Rokojori
{
public class SubResourceSFO:SceneFileObject
{
public static readonly string headerType = "sub_resource";
public readonly SFHStringAttribute id = new SFHStringAttribute( "uid" );
public readonly SFHStringAttribute type = new SFHStringAttribute( "type" );
}
}