13 lines
346 B
C#
13 lines
346 B
C#
using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class SubResourceSFO:SceneFileObject
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{
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public static readonly string headerType = "sub_resource";
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public readonly SFHStringAttribute id = new SFHStringAttribute( "uid" );
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public readonly SFHStringAttribute type = new SFHStringAttribute( "type" );
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}
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} |