15 lines
446 B
C#
15 lines
446 B
C#
using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class GDSceneSFO:SceneFileObject
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{
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public static readonly string headerType = "gd_scene";
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public readonly SFHNumberAttribute loadSteps = new SFHNumberAttribute( "loadSteps" );
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public readonly SFHNumberAttribute format = new SFHNumberAttribute( "format" );
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public readonly SFHStringAttribute uid = new SFHStringAttribute( "uid" );
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}
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} |