rj-action-library/Runtime/Godot/Scenes/Objects/ExtResourceSFO.cs

15 lines
428 B
C#

using Godot;
using System.Collections.Generic;
namespace Rokojori
{
public class ExtResourceSFO:SceneFileObject
{
public static readonly string headerType = "ext_resource";
public readonly SFHStringAttribute path = new SFHStringAttribute( "path" );
public readonly SFHStringAttribute uid = new SFHStringAttribute( "uid" );
public readonly SFHStringAttribute type = new SFHStringAttribute( "type" );
}
}