rj-action-library/Runtime/Actions/Node3D/PlayParticles.cs

17 lines
242 B
C#

using Godot;
namespace Rokojori
{
[GlobalClass]
public partial class PlayParticles:Action
{
[Export]
public GpuParticles3D particles3D;
protected override void _OnTrigger()
{
particles3D.Restart();
}
}
}