rj-action-library/External/Triangle.NET/Triangle/IO/InputTriangle.cs

86 lines
2.0 KiB
C#

// -----------------------------------------------------------------------
// <copyright file="InputTriangle.cs" company="">
// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/
// </copyright>
// -----------------------------------------------------------------------
namespace TriangleNet.IO
{
using TriangleNet.Topology;
using TriangleNet.Geometry;
/// <summary>
/// Simple triangle class for input.
/// </summary>
public class InputTriangle : ITriangle
{
internal int[] vertices;
internal int label;
internal double area;
public InputTriangle(int p0, int p1, int p2)
{
this.vertices = new int[] { p0, p1, p2 };
}
#region Public properties
/// <summary>
/// Gets the triangle id.
/// </summary>
public int ID
{
get { return 0; }
set { }
}
/// <summary>
/// Region ID the triangle belongs to.
/// </summary>
public int Label
{
get { return label; }
set { label = value; }
}
/// <summary>
/// Gets the triangle area constraint.
/// </summary>
public double Area
{
get { return area; }
set { area = value; }
}
/// <summary>
/// Gets the specified corners vertex.
/// </summary>
public Vertex GetVertex(int index)
{
return null; // TODO: throw NotSupportedException?
}
public int GetVertexID(int index)
{
return vertices[index];
}
public ITriangle GetNeighbor(int index)
{
return null;
}
public int GetNeighborID(int index)
{
return -1;
}
public ISegment GetSegment(int index)
{
return null;
}
#endregion
}
}