using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System; using Godot; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/RenderingManager.svg") ] public partial class DefaultRenderAssets:Resource { [Export] public string prefix = "RJ_"; [ExportGroup("Noise")] [Export] public Sampler2DProperty noise; [Export] public Sampler2DProperty perlin; [Export] public Sampler2DProperty voronoi; } }