[gd_resource type="Resource" script_class="SubMaterialTransfer" load_steps=20 format=3 uid="uid://dgyihly620ymm"] [ext_resource type="Resource" uid="uid://cwbo0avyyq0t" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Color/Albedo Color.tres" id="1_8s4ko"] [ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/ColorPropertyTransfer.cs" id="2_edgft"] [ext_resource type="Resource" uid="uid://bja8pltfjyt3x" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Float/Alpha Scissor Threshold.tres" id="3_8a5am"] [ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/FloatPropertyTransfer.cs" id="4_wnydu"] [ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/SubMaterialTransfer.cs" id="5_atmxl"] [ext_resource type="Resource" uid="uid://c6actnjj8i8o5" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Float/Normal Scale.tres" id="5_iyqth"] [ext_resource type="Resource" uid="uid://dldbju3x0x2ow" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Texture2D/Albedo Texture.tres" id="6_l0r8p"] [ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/Texture2DPropertyTransfer.cs" id="7_l54r2"] [ext_resource type="Resource" uid="uid://bmt10lgwm8ckx" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Texture2D/Normal Texture.tres" id="9_fmy5n"] [ext_resource type="Resource" uid="uid://cn7nxc0qw7pan" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Vector3/UV1 Offset.tres" id="10_dw87i"] [ext_resource type="Script" path="res://addons/rokojori_action_library/Runtime/Shading/Materials/Transfers/Vector3PropertyTransfer.cs" id="11_mpsiy"] [ext_resource type="Resource" uid="uid://douianw6mx4p5" path="res://addons/rokojori_action_library/Runtime/Shading/Properties/Property Library/Vector3/UV1 Scale.tres" id="12_xnkjm"] [sub_resource type="Resource" id="Resource_7u5wc"] script = ExtResource("2_edgft") from = ExtResource("1_8s4ko") to = ExtResource("1_8s4ko") [sub_resource type="Resource" id="Resource_t22rd"] script = ExtResource("4_wnydu") from = ExtResource("3_8a5am") to = ExtResource("3_8a5am") [sub_resource type="Resource" id="Resource_4xt6c"] script = ExtResource("4_wnydu") from = ExtResource("5_iyqth") to = ExtResource("5_iyqth") [sub_resource type="Resource" id="Resource_17abg"] script = ExtResource("7_l54r2") from = ExtResource("6_l0r8p") to = ExtResource("6_l0r8p") [sub_resource type="Resource" id="Resource_0f0yq"] script = ExtResource("7_l54r2") from = ExtResource("9_fmy5n") to = ExtResource("9_fmy5n") [sub_resource type="Resource" id="Resource_2y0hl"] script = ExtResource("11_mpsiy") from = ExtResource("10_dw87i") to = ExtResource("10_dw87i") [sub_resource type="Resource" id="Resource_s484q"] script = ExtResource("11_mpsiy") from = ExtResource("12_xnkjm") to = ExtResource("12_xnkjm") [resource] script = ExtResource("5_atmxl") info = "Normal From Standard" canvasItem = false fog = false orm3D = true standard3D = true panoramaSky = false particleProcess = false physicalSky = false placeholder = false proceduralSky = false shader = false shaders = [] bools = [] colors = [SubResource("Resource_7u5wc")] floats = [SubResource("Resource_t22rd"), SubResource("Resource_4xt6c")] ints = [] texture2D = [SubResource("Resource_17abg"), SubResource("Resource_0f0yq")] vector2 = [] vector3 = [SubResource("Resource_2y0hl"), SubResource("Resource_s484q")] vector4 = [] custom = []