using Godot; using System.Reflection; using System.Collections.Generic; using System.Text; namespace Rokojori { public abstract class AudioGeneratorStereo:AudioProcessor { public readonly AudioStreamOutput outputL; public readonly AudioStreamOutput outputR; public AudioGeneratorStereo( AudioGraph ag ): base( ag ) { outputL = new AudioStreamOutput( this ); outputR = new AudioStreamOutput( this ); } } }