using Godot; using System.Collections.Generic; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/Sensor.svg")] public partial class InputIconDefinition: Resource { public virtual bool HasIconFor( InputIcon icon ) { return false; } public virtual int ResolveIcons( int offset, List icons ) { return -1; } public virtual List GetIconElementsForIcon( InputIcon icon ) { return new List(); } } }