using Godot; using System; using System.Collections.Generic; namespace Rokojori { public class SceneFileHTMLStyle { public static string style = @" body { overflow-x: hidden; margin: 2em 0em; font-family: Helvetica, Arial, sans; background: hsl(0,0%,10%); color: hsl(0,0%,80%) } .closeable { cursor: pointer; opacity:1; transition: opacity 300ms ease; } .closeable[data-close-state='none'] { opacity: 0.7; } .node { display: block; position: relative; left: 2em; } .resource { display: block; position: relative; left: 2em; } gd-name { border-radius: 0.5em; padding: 1em 1em; background-color: hsl(0,0%,20%); margin: 0.5em 1em; display: inline-block; font-weight: bold; } gd-external-resource gd-name { background-color: hsl(0,50%,20%); } gd-sub-resource gd-name { background-color: hsl(120,50%,20%); } gd-type { display: inline-block; opacity: 0.5; } gd-reference { cursor:pointer; text-decoration:underline; } " ; } }