using Godot; using System.Collections; using System.Collections.Generic; using Godot.Collections; namespace Rokojori { [GlobalClass,Icon("res://addons/rokojori_action_library/Icons/Grabbable.svg")] public partial class Grabbable:Node3D { [Export] public Action onGrab; [Export] public Action onRelease; [Export] public Node3D grabTarget; [ExportGroup("Read Only")] [Export] public Grabber grabber; public void SetGrabber( Grabber grabber ) { this.grabber = grabber; if ( this.grabber != null ) { Action.Trigger( onGrab ); } else { Action.Trigger( onRelease ); } } } }