using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System; using Godot; namespace Rokojori { public class Map<K,V> : Dictionary<K,V> { public void ForEach( Action<K,V> callback ) { foreach ( var kv in this ) { callback( kv.Key, kv.Value ); } } } public class StringMap : Map<string,string> { public string ReplaceAll( string source ) { return RegexUtility.ReplaceMultiple( source, this ); } } }