using Godot; using System.Collections; using System.Collections.Generic; using Godot.Collections; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/CCMoveAndSlide.svg")] public partial class MoveAndSlide:CharacterControllerAction { protected override void _OnTrigger() { // RJLog.Log( controller.body.Velocity ); controller.body.MoveAndSlide(); } } }