using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Text; using Godot; namespace Rokojori { [Tool] [GlobalClass] public partial class Highlight:Action { [Export] public HighlightActionType type; [Export] public Highlighter highlighter; [Export] public Node3D[] targets; protected override void _OnTrigger() { highlighter.Highlight( type, targets ); } } }