using Godot; using System.Collections; using System.Collections.Generic; using Godot.Collections; namespace Rokojori { public enum LocaleCode { EN, JA, DE, ES, FR, PT, IT, KO, ZH, RU, PL, TU, AR, NL, SV, HI, TH, ID, VI, EL, CS, FI, UK, RO, HU } }