using Godot; using System.Collections.Generic; namespace Rokojori { [Tool] [GlobalClass,Icon("res://addons/rokojori_action_library/Icons/UIRegion.svg")] public partial class UIWrapper : UIRegion { [Export] public Control wrappedControl; public override void Layout() { base.Layout(); if ( wrappedControl != null ) { wrappedControl.Size = Size; wrappedControl.Position = Vector2.Zero; } } } }