using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Text; using Godot; namespace Rokojori { [Tool] [GlobalClass] public partial class FadeWipeEffect:TextureWipeEffect { public override void Assign( ColorRect colorRect ) { var material = new FadeWipeMaterial(); colorRect.Material = material; base.Assign( colorRect ); } } }