using Godot; namespace Rokojori { [Tool] [GlobalClass, Icon("res://addons/rokojori_action_library/Icons/WindManager.svg") ] public partial class WindManagerData:Resource { [Export] public Vector2 windDirection = new Vector2( 1, 0 ); [Export] public WindSpeed windSpeed = new TextureKMHWindSpeed(); [Export] public float minimumScrollSpeedKMH = 5; [Export] public float maximumScrollSpeedKMH = 100; [Export] public Vector2PropertyName globalWindPositionPropertyName; [Export] public Vector2PropertyName globalWindDirectionPropertyName; [Export] public FloatPropertyName globalWindSpeeedPropertyName; } }