using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System; using Godot; namespace Rokojori { [Tool] [GlobalClass] public partial class CopyViewportSize:Action { [Export] public SubViewport target; protected override void _OnTrigger() { var size = DisplayServer.WindowGetSize(); if ( target.Size == size ) { return; } target.Size = size; } } }