using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;


namespace Rokojori
{  
  [Tool]
  [GlobalClass]
  public partial class CopyViewportSize:Action
  {
    [Export]
    public SubViewport target;

    protected override void _OnTrigger()
    {
      var size = DisplayServer.WindowGetSize();
      
      if ( target.Size == size )
      {
        return;
      }

      target.Size = size;
    }
  }

}