20 lines
		
	
	
		
			366 B
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			366 B
		
	
	
	
		
			Plaintext
		
	
	
	
|   | // #include "res://addons/rokojori_action_library/Runtime/Shading/Library/Normals.gdshaderinc" | ||
|  | 
 | ||
|  | vec3 scaleNormalMap( vec3 normal, float scale ) | ||
|  | {  | ||
|  |   normal -= vec3( 0.5 ); | ||
|  |   normal *= scale; | ||
|  |   normal += vec3( 0.5 ); | ||
|  | 
 | ||
|  |   return normal; | ||
|  | } | ||
|  | 
 | ||
|  | vec3 addNormalMaps( vec3 a, vec3 b ) | ||
|  | {  | ||
|  |   a -= vec3( 0.5 ); | ||
|  |   b -= vec3( 0.5 ); | ||
|  | 
 | ||
|  |   vec3 result = a + b; | ||
|  | 
 | ||
|  |   return result + 0.5; | ||
|  | } |