rj-action-library/Runtime/Reallusion/CCImportSettings/CCMaterialSettings.cs

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using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
using System.Threading.Tasks;
using System.Text;
namespace Rokojori.Reallusion
{
[Tool]
[GlobalClass]
public partial class CCMaterialSettings:Resource
{
[Export]
public string materialName;
[Export]
public int materialIndex;
[Export]
public string meshName;
[Export]
public CCMaterialType materialType;
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[Export]
public int materialRenderPriority = 0;
[Export]
public bool assignRenderPriority = false;
[Export]
public int materialRenderPriorityIndexBack;
[Export]
public int materialRenderPriorityIndexFront;
[Export]
public CCImportConfiguration configuration;
}
}