71 lines
1.0 KiB
C#
71 lines
1.0 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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using System.Threading.Tasks;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class TreeBranch:Resource
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{
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[Export]
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public NodePath spline;
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[Export]
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public Vector3 start;
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[Export]
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public Vector3 end;
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[Export]
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public int startSeed;
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[Export]
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public Curve curve;
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public Spline GetSpline( Node node )
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{
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return node.GetNode( spline ) as Spline;
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}
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[Export]
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public int index = -1;
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[Export]
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public int parent = -1;
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[Export]
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public int level = -1;
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[Export]
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public int[] children = [];
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[Export]
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public float radius = 0;
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[Export]
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public float radius2 = 0;
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[Export]
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public float radius3 = 0;
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[Export]
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public int numRadi = 1;
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[Export]
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public float height = 0;
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[Export]
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public float branchPosition = 0;
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public Line3 GetLine3()
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{
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return new Line3( start, end );
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}
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}
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}
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