2025-07-14 10:35:37 +00:00
										 
									 
								 
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								using System.Collections;
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								using System.Collections.Generic;
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								using Godot;
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								using System;
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								using System.Threading.Tasks;
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								namespace Rokojori.Tools
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								{
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								  [Tool]
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								  [GlobalClass]
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								  public partial class ExportGLTF:Action
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								  {
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								    [Export]
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								    public Node3D root;
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								    [Export]
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								    public string path;
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								    protected override void _OnTrigger()
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								    {
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								      #if TOOLS
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											2025-07-18 12:06:09 +00:00
										 
									 
								 
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								      GLTFExport.Save( root, ProjectSettings.GlobalizePath( path ) );
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											2025-07-14 10:35:37 +00:00
										 
									 
								 
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								      #endif
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								    }
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								  }
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								}
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