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								using System.Collections;
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								using System.Collections.Generic;
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								using Godot;
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								using System;
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								namespace Rokojori
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								{
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								  public class TextureCombinerBuffer
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								  {
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								    int _width;
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								    public int width => _width;
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								    int _height;
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								    public int height => _height;
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								    Color[] _pixels;    
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								    public int numPixels => _pixels.Length;
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								    public static TextureCombinerBuffer Create( int w, int h )
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								    {
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								      var tb = new TextureCombinerBuffer();
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								      tb._height = h;
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								      tb._width = w;
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								      tb._pixels = new Color[ w * h ];
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								      return tb;
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								    }
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								    public void UnblendBlack( float treshold = 10f/255f )
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								    {
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								      for ( int i = 0; i < _pixels.Length; i++ )
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								      {
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								        _pixels[ i ] = _pixels[ i ].UnblendBlack( treshold ); 
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								      }
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								    }
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								    public void Fill( Color color, int x, int y, int w, int h )
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								    {
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								      for ( int i = 0; i < w; i++ )
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								      {
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								        for ( int j = 0; j < h; j++ )
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								        {
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								          SetAt( i + x, j + y, color ); 
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								        } 
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								      }
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								    }
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								    public void Fill( Color color )
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								    {
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								      Fill( color, 0, 0, width, height );
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								    }
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								    public static TextureCombinerBuffer From( Texture2D texture, int srgbConversion = 0 )
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								    {
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								      var buffer = Create( texture.GetWidth(), texture.GetHeight() );
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								      buffer.CopyFrom( texture.GetImage(), 0, 0, 0, 0, texture.GetWidth(), texture.GetHeight(), srgbConversion );
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								      return buffer;
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								    } 
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								    public static TextureCombinerBuffer FromPath( string path, int srgbConversion = 0 )
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								    {
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								      var texture = ResourceLoader.Load<Texture2D>( path );
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								      var sourceBuffer = TextureCombinerBuffer.From( texture, srgbConversion );
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								      return sourceBuffer;
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								    }
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								    public void CopyFromSampled( TextureCombinerBuffer source, int x, int y, int w, int h )
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								    {
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								      // RJLog.Log( "Copy Sampled", x,y, w, h );
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								      for ( int i = 0; i < w; i ++ )
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								      {
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								        for ( int j = 0; j < h; j++ )
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								        {
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								          float u = i / (float)( w );
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								          float v = j / (float)( h );
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								          var sourceX = Mathf.RoundToInt( u * source.width );
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								          var sourceY = Mathf.RoundToInt( v * source.height );
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								          var color = source.GetAt( sourceX, sourceY );
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								          SetAt( x + i, y + j, color );
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								        }
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								      }
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								    }
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								    public static Texture2D GridMerge( int w, int h, Color background, bool alpha, bool mipMaps, 
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								                                       Vector2I alignment,      
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								                                   List<Texture2D> textures, List<Color> nullTextureColors )
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								    {
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								      var positions = new List<Vector2I>();
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								      var sizes = new List<Vector2I>();
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								      var mergeSize = new Vector2( w, h );
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								      var gridSize = (Vector2I)( mergeSize / alignment );
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								      // RJLog.Log( "GridMerge" );
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								      for ( int i = 0; i < textures.Count; i++ )
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								      {
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								        var box = TextureMerger.GetUVAlignmentBoxFor( alignment, i );
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								        var position = (Vector2I) ( box.min * mergeSize );
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								        positions.Add( position );
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								        sizes.Add( gridSize );
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								        // RJLog.Log( i, position, gridSize );
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								      }
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								      return Merge( w, h, background, alpha, mipMaps, textures, nullTextureColors, positions, sizes );
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								    }
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								    public static Texture2D Merge( int w, int h, Color background, bool alpha, bool mipMaps, 
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								                                   List<Texture2D> textures, List<Color> nullTextureColors, List<Vector2I> positions, List<Vector2I> sizes )
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								    {
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								      var buffer = Create( w, h );
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								      buffer.Fill( background );
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								      for ( int i = 0; i < textures.Count; i++ )
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								      {
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								        var position = positions[ i ];
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								        var size = sizes[ i ];
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								        if ( textures[ i ] == null )
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								        {
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								          buffer.Fill( nullTextureColors[ i ], position.X, position.Y, size.X, size.Y );
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								          continue;
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								        }
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								        var imageBuffer = From( textures[ i ] );       
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								        buffer.CopyFromSampled( imageBuffer, position.X, position.Y, size.X, size.Y );
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								      }
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								      return buffer.CreateImageTexture( alpha, mipMaps );
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								    }
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								    public ImageTexture CreateImageTexture( bool alpha = true, bool generateMipmaps = false )
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-23 12:00:43 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      var image = Image.CreateEmpty( width, height, generateMipmaps, alpha ? Image.Format.Rgba8 : Image.Format.Rgb8);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      CopyTo( 0, 0, 0, 0, width, height, image, alpha );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if ( generateMipmaps )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        image.GenerateMipmaps();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-23 12:00:43 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return ImageTexture.CreateFromImage( image );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    public ImageTexture CreateImageTexture3D( int depth, bool alpha = true, bool generateMipmaps = false )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      var image = Image.CreateEmpty( width, height, generateMipmaps, alpha ? Image.Format.Rgba8 : Image.Format.Rgb8);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      CopyTo( 0, 0, 0, 0, width, height, image, alpha );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      if ( generateMipmaps )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        image.GenerateMipmaps();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return ImageTexture.CreateFromImage( image );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    public void UpdateTexture( ImageTexture imageTexture, bool hasAlpha = true )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      var image = imageTexture.GetImage();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      CopyTo( 0, 0, 0, 0, width, height, image, hasAlpha ); 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      imageTexture.Update( image );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    public TextureCombinerBuffer Resize( int w, int h )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      var buffer = Create( w, h );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          var uv = new Vector2( i / (float) w, j / (float) h );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          var pixel = SampleBilinearUV( uv );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          buffer.SetAt( i, j, pixel );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      return buffer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-10 20:56:23 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    public void CopyFrom( Image image, int sourceX, int sourceY, int ownX, int ownY, int w, int h, int srgbConversion = 0 )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      if ( srgbConversion != 0 )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        if ( srgbConversion == 1 )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        { 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              var sourcePixel = image == null ? new Color( 0, 0, 0 ) : image.GetPixel( sourceX + i, sourceY + j );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              sourcePixel = sourcePixel.SRGBtoLinear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              SetAt( ownX + i, ownY + j, sourcePixel );
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        else if ( srgbConversion == -1 )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          {
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              var sourcePixel = image == null ? new Color( 0, 0, 0 ) : image.GetPixel( sourceX + i, sourceY + j );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              sourcePixel = sourcePixel.LinearToSRGB();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								              SetAt( ownX + i, ownY + j, sourcePixel );
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								            }
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							
								
									
										
										
										
											2025-07-03 08:34:35 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								       
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            var sourcePixel = image == null ? new Color( 0, 0, 0 ) : image.GetPixel( sourceX + i, sourceY + j );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            SetAt( ownX + i, ownY + j, sourcePixel );
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-04-30 20:18:22 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    public void CopyTo( int ownX, int ownY, int targetX, int targetY, int w, int h, TextureCombinerBuffer output )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          var ownPixel = GetAt( ownX + i, ownY + j );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          output.SetAt( targetX + i, targetY + j, ownPixel );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    public void CopyTo( int ownX, int ownY, int targetX, int targetY, int w, int h, Image image, bool alpha = true )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    {
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      if ( ! alpha )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            var ownPixel = GetAt( ownX + i, ownY + j ); 
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            ownPixel.A = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            image.SetPixel( targetX + i, targetY + j, ownPixel );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      }   
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for ( int i = 0; i < w; i++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          for ( int j = 0; j < h; j++ )
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								          {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            var ownPixel = GetAt( ownX + i, ownY + j );
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            image.SetPixel( targetX + i, targetY + j, ownPixel );
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-07 12:18:01 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								          }
							 | 
						
					
						
							
								
									
										
										
										
											2025-02-19 12:12:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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								        }
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								      }
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								    }
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    public int ComputeIndexFromPosition( int x, int y )
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								    {
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								      return x + y * _width;
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								    }
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											2025-04-23 12:00:43 +00:00
										 
									 
								 
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								    public Vector2I ComputePositionFromIndex( int index )
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								    {
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								      var x = index % width;
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								      var y = index / width;
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								      return new Vector2I( x, y );
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								    }
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    public void SetAt( int x, int y, Color value )
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    {
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								      SetIndexed( ComputeIndexFromPosition( x, y ), value );
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								    }
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    public void SetIndexed( int index, Color value )
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    {
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								      _pixels[ index ] = value;
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								    }
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    public Color GetAt( int x, int y )
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    {
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								      return GetIndexed( ComputeIndexFromPosition( x, y ) );
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								    }
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    public Color GetIndexed( int index )
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    {
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								      return _pixels[ index ];
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    } 
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								    public Color SampleNearestUV( Vector2 uv )
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								    {
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								      return SampleNearestImage( uv.X * width, uv.Y * height );
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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								    }
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								    public Color SampleNearestImage( float imageDimensionsX, float imageDimensionsY )
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								    {
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								      return GetAt( Mathf.RoundToInt( imageDimensionsX ), Mathf.RoundToInt( imageDimensionsY ) ); 
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								    }    
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								    public Color SampleBilinearUV( Vector2 uv )
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								    {
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								      return SampleBilinearImage( uv.X * width, uv.Y * height );
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								    }
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								    public Color SampleBilinearImage( float imageDimensionsX, float imageDimensionsY )
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								    {
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								      var lowX  = Mathf.FloorToInt( imageDimensionsX );
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								      var highX = Mathf.Min( lowX + 1, width - 1 );
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								      var lerpX = imageDimensionsX - lowX;
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
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											2025-02-19 12:12:12 +00:00
										 
									 
								 
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								      var lowY  = Mathf.FloorToInt( imageDimensionsY );
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								      var highY = Mathf.Min( lowY + 1, height - 1 );
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								      var lerpY = imageDimensionsY - lowY;
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								      var ll = GetAt( lowX, lowY );
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								      var hl = GetAt( highX, lowY );
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								      var lh = GetAt( lowX, highY );
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								      var hh = GetAt( highX, highY );
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								      var upper = ll.Lerp( hl, lerpX );
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								      var lower = lh.Lerp( hh, lerpX );
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								      return upper.Lerp( lower, lerpY ); 
							 | 
						
					
						
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								    }
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											2025-02-14 07:44:20 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
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							 | 
							
							
								}
							 |