2025-07-22 14:08:22 +00:00
										 
									 
								 
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								using Godot;
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								namespace Rokojori
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								{  
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								  [Tool][GlobalClass ]
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								  public partial class SetNodeStateSpecific : Action
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								  {
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								    [Export]
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								    public Node target;
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								    [Export]
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								    public NodeStateConfiguration configuration;
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								    protected override void _OnTrigger()
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								    {      
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											2025-10-24 11:38:51 +00:00
										 
									 
								 
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								      CallDeferred( "SetNodeState" );
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								    }
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								    void SetNodeState()
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								    {
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											2025-07-22 14:08:22 +00:00
										 
									 
								 
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								      NodeState.Configure( target, configuration );
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								    }
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								  }
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								}
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