160 lines
4.0 KiB
C#
160 lines
4.0 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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public class MeshExtractor
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{
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public static bool CanExtract( Node3D n )
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{
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if ( n is MeshInstance3D mi )
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{
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return mi.Mesh != null;
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}
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if ( n is MultiMeshInstance3D mmi )
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{
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var mm = mmi.Multimesh;
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return mm.Mesh != null;
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}
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return false;
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}
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public static List<Transformable<SingleMaterialMesh>> ExtractMeshesInHierarchy( Node n, List<Transformable<SingleMaterialMesh>> list = null )
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{
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list = list == null ? new List<Transformable<SingleMaterialMesh>>() : list;
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Nodes.ForEach<Node3D>( n,
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n =>
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{
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ExtractMeshes( n, list );
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}
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);
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return list;
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}
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public static List<Transformable<SingleMaterialMesh>> ExtractMeshes( Node n, List<Transformable<SingleMaterialMesh>> list = null )
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{
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list = list == null ? new List<Transformable<SingleMaterialMesh>>() : list;
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if ( n is MeshInstance3D mi )
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{
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var mesh = mi.Mesh;
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var singleMaterialMesh = new SingleMaterialMesh( mesh );
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if ( mi.GetSurfaceOverrideMaterialCount() > 0 && mi.GetSurfaceOverrideMaterial( 0 ) != null )
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{
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singleMaterialMesh.material = mi.GetSurfaceOverrideMaterial( 0 );
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}
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if ( mi.MaterialOverride != null )
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{
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singleMaterialMesh.material = mi.MaterialOverride;
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}
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list.Add( new Transformable<SingleMaterialMesh>( singleMaterialMesh, mi.GlobalTransform ) );
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}
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if ( n is MultiMeshInstance3D mmi )
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{
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var mm = mmi.Multimesh;
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for ( var j = 0; j < mm.InstanceCount; j++ )
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{
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var mesh = mm.Mesh;
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var transform = mm.GetInstanceTransform( j );
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var singleMaterialMesh = new SingleMaterialMesh( mesh );
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if ( mmi.MaterialOverride != null )
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{
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singleMaterialMesh.material = mmi.MaterialOverride;
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}
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list.Add( new Transformable<SingleMaterialMesh>( singleMaterialMesh, transform ) );
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}
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}
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return list;
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}
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public static List<Transformable<MeshSurface>> ExtractSurfacesInHierarchy( Node n, List<Transformable<MeshSurface>> list = null )
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{
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list = list == null ? new List<Transformable<MeshSurface>>() : list;
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Nodes.ForEach<Node3D>( n,
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n =>
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{
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ExtractSurfaces( n, list );
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}
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);
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return list;
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}
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public static List<Transformable<MeshSurface>> ExtractSurfaces( Node n, List<Transformable<MeshSurface>> list = null )
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{
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list = list == null ? new List<Transformable<MeshSurface>>() : list;
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if ( n is MeshInstance3D mi )
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{
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var mesh = mi.Mesh;
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for ( int i = 0; i < mesh.GetSurfaceCount(); i++ )
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{
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var surface = new MeshSurface( mesh, mesh.SurfaceGetMaterial( i ), i );
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if ( i < mi.GetSurfaceOverrideMaterialCount() && mi.GetSurfaceOverrideMaterial( i ) != null )
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{
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surface.material = mi.GetSurfaceOverrideMaterial( i );
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}
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if ( mi.MaterialOverride != null )
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{
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surface.material = mi.MaterialOverride;
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}
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list.Add( new Transformable<MeshSurface>( surface, mi.GlobalTransform ) );
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}
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}
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if ( n is MultiMeshInstance3D mmi )
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{
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var mm = mmi.Multimesh;
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for ( var j = 0; j < mm.InstanceCount; j++ )
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{
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var mesh = mm.Mesh;
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var transform = mm.GetInstanceTransform( j );
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for ( int i = 0; i < mesh.GetSurfaceCount(); i++ )
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{
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var surface = new MeshSurface( mesh, mesh.SurfaceGetMaterial( i ), i );
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if ( mmi.MaterialOverride != null )
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{
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surface.material = mmi.MaterialOverride;
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}
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list.Add( new Transformable<MeshSurface>( surface, transform ) );
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}
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}
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}
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return list;
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}
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}
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}
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