21 lines
		
	
	
		
			355 B
		
	
	
	
		
			C#
		
	
	
	
		
		
			
		
	
	
			21 lines
		
	
	
		
			355 B
		
	
	
	
		
			C#
		
	
	
	
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								using Godot;
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								using System.Collections;
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								using System.Collections.Generic;
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								using Godot.Collections;
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								namespace Rokojori
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								{
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								  public partial class LODCameraYawRule:LODLevelVisibilityRule
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								  {
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								    [Export]
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								    public float yaw;
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								    [Export]
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								    public float yawRange;
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								    public override bool Evaluate( LODNode lodNode )
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								    { 
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								      return false;
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								    }
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								  }
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								}
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