rj-action-library/Runtime/Audio/AudioGraph/Instruments/NoteEvent.cs

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2025-01-03 12:09:23 +00:00
using Godot;
using System.Reflection;
using System.Collections.Generic;
using System.Text;
namespace Rokojori
{
public class NoteEvent
{
public int id;
public float pitch;
public float volume;
public float startPosition;
public float duration;
}
}