13 lines
247 B
C#
13 lines
247 B
C#
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using Godot;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Text;
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namespace Rokojori
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{
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public interface iPhaseGenerator
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{
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float Get( float phase );
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void SetPitchRange( float minPitch, float maxPitch );
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}
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}
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