rj-action-library/Runtime/WorldMap/WorldMapDefinition.cs

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using Godot;
using System.Collections;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace Rokojori
{
[Tool]
[GlobalClass]
public partial class WorldMapDefinition:Resource
{
[Export]
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public string worldMapPath = "WorldMap";
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[Export]
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public WorldMapLayerType[] layers = [];
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}
}