35 lines
897 B
C#
35 lines
897 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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using System.Threading.Tasks;
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namespace Rokojori
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{
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/** <summary for="class FoliageSource">
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<title>
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Abstract archetype resource to create foliage material overrides
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</title>
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<description>
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</description>
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</summary>
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*/
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[Tool]
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[GlobalClass, Icon("res://addons/rokojori_action_library/Icons/Scatterer.svg") ]
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public abstract partial class FoliageMaterialOverride:Resource
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{
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[Export]
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public FoliageTranslucencySettings translucencySettings;
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public abstract void CreateFoliageOverideMaterial( FoliageRenderLayer foliageRenderLayer );
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public abstract void UpdateFoliageOverideMaterial( FoliageRenderLayer foliageRenderLayer );
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public abstract Material GetOverrideMaterial( FoliageRenderLayer foliageRenderLayer );
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}
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}
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