34 lines
639 B
C#
34 lines
639 B
C#
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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using Godot.Collections;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class CharacterIsMoving:SceneCondition
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{
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[Export]
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public CharacterMovement characterMovement;
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[Export]
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public Trillean needsToBeOnFloor = Trillean.Any;
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public override bool Evaluate()
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{
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if ( characterMovement == null )
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{
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return false;
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}
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if ( ! TrilleanLogic.Matches( needsToBeOnFloor, characterMovement.isOnFloor, true ) )
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{
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return false;
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}
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return characterMovement.isMoving;
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}
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}
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}
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