rj-action-library/Runtime/Time/TimeLineSpan.cs

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using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System;
using Godot;
namespace Rokojori
{
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public enum TimeLineSpanUpdateType
{
Start,
InSpan,
End,
CompletelyInside
}
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public class TimeLineSpan
{
public int id;
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public bool persistent;
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public float start;
public float end;
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public bool wasInside = false;
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public TimeLine timeLine;
public Action<TimeLineSpan, TimeLineSpanUpdateType> callback;
public float duration => end - start;
public float phase
{
get
{
var position = timeLine.position;
return Mathf.Clamp( ( position - start ) / duration, 0, 1 );
}
}
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}
}