33 lines
664 B
C#
33 lines
664 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using Godot;
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using System;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class Manual_BakingFDSettings:_XX_BakingFDSettings
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{
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[Export]
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public float cameraDistance = 10;
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[Export]
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public float cameraFOV = 75;
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public override Vector2 ComputeFOVDistance( float size )
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{
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return new Vector2( cameraFOV, cameraDistance );
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}
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public static Manual_BakingFDSettings Create( float fov, float distance )
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{
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var m = new Manual_BakingFDSettings();
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m.cameraDistance = distance;
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m.cameraFOV = fov;
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return m;
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}
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}
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}
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