rj-action-library/Runtime/Rendering/RenderGraph/RDGraphProcessor.cs

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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
{
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public class RGGraphProcessor:RDGraphNode
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{
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protected List<RDGraphConnection> _connections = new List<RDGraphConnection>();
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public RGGraphProcessor( RDGraph graph ):base( graph ){}
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bool _initialized = false;
public void Initialize()
{
if ( _initialized )
{
return;
}
OnInitialize();
}
protected virtual void OnInitialize()
{
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}
public virtual void Process()
{
}
}
}