25 lines
360 B
C#
25 lines
360 B
C#
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using Godot;
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using Godot.Collections;
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namespace Rokojori
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{
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public class RDProgram
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{
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public enum Type
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{
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VertexFragment,
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Compute
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}
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protected Type _type;
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public Type type => _type;
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protected RDShader _shader;
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public RDShader shader;
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protected RDPipeline _pipeline;
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public RDPipeline pipeline;
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}
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}
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