2024-12-01 17:07:41 +00:00
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using Godot;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace Rokojori
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{
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[Tool]
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[GlobalClass]
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public partial class WorldMapDefinition:Resource
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{
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[Export]
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public string worldMapPath;
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[Export]
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public float regionSize = 250;
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[Export]
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2025-02-12 16:48:15 +00:00
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public WorldMapLayerDefinition[] layers = new WorldMapLayerDefinition[ 0 ];
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2024-12-01 17:07:41 +00:00
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}
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}
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