2024-07-25 05:40:31 +00:00
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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2025-02-12 16:48:15 +00:00
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{
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2024-07-25 05:40:31 +00:00
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public class SceneFileNamedValue
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{
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public string name;
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public string value;
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2025-02-12 16:48:15 +00:00
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public SceneFileValue valueData;
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public List<SceneFileValue> valuesData;
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2024-07-25 05:40:31 +00:00
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public static SceneFileNamedValue Create( string name, string value )
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{
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var nv = new SceneFileNamedValue();
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nv.name = name;
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nv.value = value;
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return nv;
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}
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}
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}
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