2024-07-25 05:40:31 +00:00
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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public class SubResourceSFO:SceneFileObject
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{
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public static readonly string headerType = "sub_resource";
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2025-02-12 16:48:15 +00:00
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public readonly SFHStringAttribute id = new SFHStringAttribute( "id" );
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2024-07-25 05:40:31 +00:00
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public readonly SFHStringAttribute type = new SFHStringAttribute( "type" );
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}
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}
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