rj-action-library/Runtime/Rendering/Objects/CompositorEffectGraph/CompositorEffectGraphProces...

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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
{
public class CompositorEffectGraphProcessor:CompositorEffectGraphNode
{
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protected List<CompositorEffectGraphConnection> _connections = new List<CompositorEffectGraphConnection>();
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public CompositorEffectGraphProcessor( _XX_CompositorEffectGraph graph ):base( graph ){}
bool _initialized = false;
public void Initialize()
{
if ( _initialized )
{
return;
}
OnInitialize();
}
protected virtual void OnInitialize()
{
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}
public virtual void Process()
{
}
}
}