36 lines
592 B
C#
36 lines
592 B
C#
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using Godot;
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using System.Collections.Generic;
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namespace Rokojori
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{
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[Tool][GlobalClass]
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public partial class PlayMusic:Action
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{
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[Export]
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public AudioStreamPlayer music;
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[Export]
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public bool stopSiblingPlayers = false;
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protected override void _OnTrigger()
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{
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if ( stopSiblingPlayers )
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{
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GetParent().ForEachDirectChild<AudioStreamPlayer>(
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( p )=>
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{
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if ( p == music )
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{
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return;
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}
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p.Stop();
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}
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);
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}
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music.Play();
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}
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}
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}
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